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Подключить ботаUnreal Engine AI Programmer
We are looking for a Technical AI Programmer to own AI systems for our multiplayer shooter. They will build smart, combat-driven AI for bots, drones, bosses, and gameplay scenarios across PvE and PvPvE modes.
This is a full-time remote role, and we welcome applications from anywhere in the world, provided your working hours align reasonably with our core office time zones.
Key Responsibilities:
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Build AI systems in Unreal Engine 5 using Behavior Trees, EQS, and AI Perception
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Develop AI for bots (TDM, BR, Extraction), drones, turrets, and bosses
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Implement combat behaviors: cover, flanking, aggression, retreat, squad coordination
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Create traversal AI: parachute, grapple, mantle, and navigation systems
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Design boss AI with phases, abilities, and attack patterns
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Support gameplay systems like side quests, hostage rescue, and extraction scenarios
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Tune AI for balance, readability, and combat feel
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Ensure AI works correctly in multiplayer (PvPvE and team modes)
Requirements:
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Strong Unreal Engine AI experience (UE4/UE5)
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Experience with Behavior Trees, EQS, AI Perception, Navigation
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Shooter AI experience (FPS/TPS games)
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Understanding of multiplayer AI behavior and replication basics
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Strong Blueprints skills and C++
Nice-to-Haves:
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Experience with extraction or battle royale games
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Boss AI / multi-phase encounter design experience
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Knowledge of traversal systems (grapple, parachute, mantling)
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Shipped multiplayer shooter experience
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