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Technical Lighting Artist

Saber Jobs
Работа в офисе
Опубликовано: 16 Oct 2025

Our game studio, Saber Interactive, was founded in 2001 and has since grown into one of the world's leading video game developers, with offices across the globe.

Even if you are not deeply familiar with the gaming industry, you have likely heard of our projects: Space Marine 2, Jurassic Park: Survival, World War Z, SnowRunner, Quake Champions, and the Halo series.

We are looking for a Technical Lighting Artist to be responsible for creating and configuring dynamic lighting systems in our projects.

  • Develop and configure lighting systems within the game engine.
  • Implement and adjust dynamic time-of-day and weather systems (clouds, precipitation, fog).
  • Configure smart lighting systems.
  • Perform color correction and work with HDRI maps.
  • Collaborate closely with artists, programmers, and rendering specialists to achieve visual goals.
  • Design and support the development of tools and technologies.
  • Provide general support to lighting artists: assist with art tool sets and the game engine, automate routine processes, and validate content.
  • Engaging work at a major international company, contributing to the creation of globally recognized video games.
  • Opportunities for professional growth and skill development.
  • Flexible working hours.
  • Corporate discounts for fitness clubs/swimming pools.
  • Free English language courses.
  • Comprehensive health insurance.
  • 100% paid sick leave.
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